Hi all, we have a small update for you as we work on more progression!
VFX
Basic held attacks on Noob Bomb, Trowel, and Wall
Hold for more powerful attacks!
Light attacks on Delinquent don’t have holding, of course!
Windup is applied until you release!
Angler aerials are modified from 48 frames → 24 frame recovery
Angler fishing bob now simulates its part
Teleporting is now more stable
Wave VFX on Angler is now replicated for all players
Can no longer grab the light house rotating part in the Fisch map
New VFX for Angler
We’re going to continue to work on held attacks, so please be patience! But give us lots of feedback! We’re currently not happy with the total design of the holding for now, but we’ll adjust accordingly over time.